Batman: Return to Arkham Delayed, Has No Release Date

Players are gonna have to wait a lot longer to Return to Arkham, Warner Bros. Interactive has announced.

In a post on the Arkham Series’ official forum, the publisher made a statement, saying:

After reviewing the progress of the project, the team at WB Games has decided to delay the release of Batman: Return to Arkham to give the team at Virtuos Games additional time to deliver a polished Batman Arkham game experience. We do not have a release date yet and will be sure to communicate that once we are sure the game will be ready. We know this is disappointing news, but we feel the extra time will allow the team to create the best gaming experience for our fans.

There have been many different reactions from fans on the forum. For example, user Lazersoup said:

While it’s great that you’re giving more time to making the game a solid experience this isn’t surprising given the sparse information, questionable quality and prolonged silence from the mods, WB or virtuous.
Given how WB’s choice to outsource the PC version of Arkham Knight turned out it would help to inspire confidence if we got a little bit more information on what exactly is cause for the delay and how the delay will benefit the game.
You can’t blame customers be being extremely wary about this situation given how even the delays of arkham Knight didn’t save it from some troubles.

Meanwhile user MadsDad said:

While I want the best game possible I am bummed over this news. I don’t get how they just announce it and now it’s delayed? And while it’s stated no date has been set, there’s a rumour that it’s going to be 8 months. Can that be confirmed? Even an approximate date would be nice along with a reason for the delays. Is it graphics? Or adding more features to the game? Having an issue getting it to play well on Unreal 4?

The game, originally set to release July 26th, is a remaster of Batman: Arkham Asylum and Batman: Arkham City for next gen consoles. In their remastering, they ported the games to Unreal Engine 4 to increase graphical fidelity.


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